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80's Alumni

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Sebastian Turner
Sebastian Turner

Need For Speed Hot Pursuit



Hot Pursuit's gameplay is set in the fictional Seacrest County, which is based on the American states of California, Oregon and Washington, in which players can compete in several types of races. Players can compete online (except in the Wii version), which includes additional game modes such as Hot Pursuit, Interceptor and Race. The game features a new social interaction system called "Autolog", which is a network that connects friends for head-to-head races and compares player stats for competition. The game also features paid downloadable content in the form of new cars, new race and pursuit events, and new trophies and achievements.




Need For Speed Hot Pursuit



Hot Pursuit goes back to the Need for Speed series' roots and takes on the gameplay style of earlier Need for Speed III: Hot Pursuit and Need for Speed: Hot Pursuit 2 titles in the Need for Speed franchise with exotic cars and high-speed police chases. Hot Pursuit lets players be either a racer or a police driver, and features a full career mode for both roles. The relationship between the cops and racers is described as "a dog chasing down a rabbit"; the police being more powerful while the racers are faster. Each side has several power-ups including calling for roadblocks and radar jamming.[7] According to Criterion the single-player section is somewhere between 12 and 15 hours long, but with much replay value.[8]


In Career mode, there are 4 super-tournaments (each city) and a Grand Prix Tournament. Each super-tournament consists of four smaller tournaments, which consist of Hot Pursuit (circuit race with cops), Eliminator (knockout), Time Marker (solo timed circuit run) and Rush Hour (100 to 1) races. Each super tournament concludes with a Boss Race, which is a free roam race (with GPS) to capture more of the checkpoint flags than the Boss (2 out of 3, etc.). Besides Career, the game offers Quick Race mode, which allows up to four players on split screens, each with their own map, and the four race types from Career plus a fifth, "Interceptor" (be a cop & bust a speeder).


The cars, purchased with Bounty, improve in speed, acceleration, and strength (D, C, B, A, and S Class cars, plus police vehicles in the Quick Race's "Interceptor" race). Racers do not have names, just the Career/Profile names. During the race, players can accumulate and use regular nitro and super nitro (more powerful but shorter), similar to Need for Speed: Nitro. Power-ups/"Supes" are acquired while driving: Boost (extra nitro), Drain (others' nitro), Cruise Control (brief auto-steering), Deflect The Heat (send police after opponents), Jammer (invisibility to police), Tank (resistance to crash damage), Soundwave (circular explosion), and Repair (immediate car restoration). Repair is the most important, as players' car must be in a good condition to accumulate Nitro and be immune from being busted by the cops.


The game features 7.1 channel surround sound in PCM (Dolby Digital and DTS are also available). The soundtrack of Hot Pursuit features a general track list as is seen in EA Black Box Need for Speed games such as Most Wanted, Carbon and Undercover rather than a scored soundtrack as seen in ProStreet and Shift.[34] The song "Edge of the Earth" by Thirty Seconds to Mars serves as the game's theme song; other songs in the game's soundtrack include "Big Weekend" by Lemonade, "Cinema" by Benny Benassi (feat. Gary Go), "Opposite of Adults" by Chiddy Bang, "Sofi Needs a Ladder" by Deadmau5 (feat. SOFI), and "Watercolour" by Pendulum. The game's musical score, which is usually played during the police pursuit events, was composed by Marios Takoushis and Vanesa Lorena.


EA announced the One Million Challenge on 25 November 2010. The idea behind the challenge was that if the Need for Speed: Hot Pursuit launch trailer received one million views on YouTube by 12 December 2010, a free downloadable content (DLC) pack would be released with three new cars.[37][38] Although the trailer fell short of the million views, EA still awarded the three cars for free. EA stated the cars would be added to the game through a future title update on the PlayStation 3 and Xbox 360; PC users were told that EA will share more news when it becomes available.[39] On 14 December 2010 the first update was released which added the three cars to the player's garage. Criterion released another Xbox 360 title update the following day.[40][better source needed] On 17 December 2010, a third title update was released which repaired issues experienced with earlier versions of the update.[41][42][better source needed] Criterion released the official second update for the consoles on 15 February 2011, addressing some minor issues and glitches.[43]


EA announced the first official DLC for Hot Pursuit on 6 December 2010. The Super Sports Pack adds three new cars; the Porsche 911 GT2 RS, Gumpert Apollo S, and Bugatti Veryon 16.4 Super Sport in variants for both sides of the law. There are also 13 new race and pursuit events, and new achievements/trophies to earn.[55] It was released on 21 December on the Xbox 360 and PlayStation 3 in North America and on 22 December on PlayStation Network in Europe. Although this is the first official DLC, extra additional content could also be purchased via online storefronts.[56][57]


"Need for Speed: Hot Pursuit was an immensely successful game. Games in any genre need to offer great gameplay and above all, constantly innovate. By taking those ingredients our racing games have a bright future."


Parents need to know that Need for Speed: Hot Pursuit Remastered is a racing game for Xbox One, PlayStation 4, and Switch. This is the latest title in the Need for Speed franchise, which is a remake of an older title. In it, players engage in illegal street races on roads that are open to the public. Players not only have to avoid oncoming traffic, but also have to outrun or take out any police officers who try to stop you. That's unless you play as a cop, in which case the situation is reversed. Either way, the game does have rather violent crashes, and while you hear the police asking for medical assistance, you never see anyone being hurt or killed, and there's no blood or gore. But there are songs on the soundtrack with racy lyrics -- though they're more suggestive than explicitly sexual -- as well as ones that mention drinking alcohol. The game features real cars -- including by such companies as Chevy, Dodge, and Porsche -- and includes information about both the cars and the brands. Communication between online players isn't monitored.


As for what this remake adds, well, aside from giving the game a visual upgrade, it also boasts most of the cars they added to the game later. Unfortunately, a handful of vehicles are still missing in action. It also now lets online races take place between players on different consoles. What isn't different, though, is how much fun these races can be. Sure, weaving in and out of traffic is harrowing in real life, but it's exciting in this game. Doubly so since this not only has nicely twisted tracks, but it also has intuitive arcade-esque controls, as well as cars equipped with nitro tanks for when you need a jolt of speed. While knocking cops off the road is a thrill when you're a racer, it's even more fun when you're the cop and can not only ram criminals but use such toys as spike strips and an EMP to disable their vehicles. Although the game's lacking some modern amenities -- like optional assists that can change it from an arcade game to a realistic simulation -- and the soundtrack hasn't aged well, Need for Speed: Hot Pursuit Remastered still manages to be as fast and furious as it was when there were only four of those movies.


The twist here is that Need for Speed: Hot Pursuit lets you see what life is like on both sides of the fast/fuzz divide. Some missions obviously have you taking part in races, hurtling through country and city roads at obscene speeds while trying to avoid being taken down by the cops. Other missions, however, hand you a badge and a gun (okay, maybe not the gun) and put you in the law-loving boots of an SCPD cop, with your aim now being to break up any races you see and take down as many punks as you can.


I would love a new Linear Ridge Racer game, just bung every car and track possible and then sub title it, Ridge Racer Lineage insta hit for the 30 pluses. I will keep my eyes on a sale for Hot pursuit, nearly got it but I have spent too much this month with new games etc.


@Realness Heh I can relate on the terrible sound track, I don't have hot pursuit, but I did buy heat when it was on sale a few weeks before this released. That soundtrack is pure trash, normally I can tolerate the tracks in most games, but in heat it's hard to even navigate the stations for some reason you'll wind up listening to the same 3 songs and most of them sound like electronica and dubstep. I know it's a pipedream to expect similar now, but vice city still has one of the best selections of music in it


The one thing I learned from reading this review is that companies really need to push the fact that their games are cross-platform more heavily. Had I not read your review I wouldn't know that and this game would be a never gonna get it... Now it's on my watchlist with a borderline hard buy at full price.


In Need for Speed Hot Pursuit Remastered, players return to Seacrest County. Like before, players will be testing their skill in high speed police chases. Since this is a remaster, there is not much in the way of innovation. However, the game plays rather well on the new engine, for the most part.


Like the original, the remastered edition focuses on head-to-head competitive pursuits. With abilities like helicopters and spike strips being implemented, most of the driving techniques have been simplified as well as the control scheme. This works well as drivers focus on strategically outmaneuvering the competition while maintaining high speeds. Any seasoned Need For Speed player should have an easy time managing themselves behind the wheel. Whether online or playing career, moment to moment action remains relatively the same. 041b061a72


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